# Genesaver - a living screensaver # from http://www.leadtogold.com # # Thanks to: # Matt: feedback and testing # Adrian: OpenGL help # Nora and Mandi: biology lesson # # When screensaver is running, push 'c' to switch camera mode. # When in "chase-cam" mode, push 'v' to switch viewed creature. # When in "world" mode, push numpad + and - to zoom in and out. # # # # SETTINGS # # # Simulation settings # # Save genotypes on exit? savegenes=T # Number of mutations per birth? mutations=9 # Number of plants to grow per 1000 steps? plantgrow=200 # Creature size (percent of normal)? crtrscale=100 # Creature speed (percent of normal)? crtrspeed=100 # Use weird alternate ecosystem? weirdness=F # # Graphics settings # # Enable antialiasing and alpha blending? antialias=F # Antialias lines as well as polygons? aalinetoo=F # Enable smooth shading? doshading=T # # View settings # # Default camera setting? W for world, C for chase, G for graph setcamera=W # Zoom percent in world view? zoomprcnt=125 # Draw speed lines behind viewed creature? speedline=F # Blur trail length in world view (1 to disable) blurtrail=1 # Draw grid? gridlines=F # Limit chase-cam drawing to visual range? drawvisbl=T # Number of timesteps to cover per graph screen? graphtime=20000 # Number of points to plot per graph screen? graphpnts=200