Pueblo Priest spells Note: in 2E, the Pueblo Priest had access to these spheres: Major: all, animal, elemental, plant, summoning Minor: charm, combat, protection 0 Create Water Flare Mending Purify Food and Drink Resistance I Animal Friendship Bless Calm Animals Cause Fear Command Detect Animals or Plants Detect Chaos/Evil/Good/Law Divine Favor Endure Elements Entangle Goodberry Invisibility to Animals Magic Fang Magic Stone Magic Weapon Pass Without Trace Protection from Evil Sanctuary Shield of Faith Shillelagh Summon Monster I Summon Nature's Ally I II Animal Messenger Animal Trance Barkskin Bull's Strength Calm Emotions Charm Person or Animal Chill Metal Endurance Enthrall Fire Trap Flame Blade Flaming Sphere Heat Metal Hold Animal Hold Person Lesser Restoration Produce Flame Remove Paralysis Resist Elements Shield Other Soften Earth and Stone Speak with Animals Spiritual Weapon Summon Monster II Summon Nature's Ally II Summon Swarm Tree Shape Warp Wood Wood Shape III Diminish Plants Dispel Magic Dominate Animal Greater Magic Fang Magic Circle Against Evil Magic Vestment Meld into Stone Negative Energy Protection Plant Growth Prayer Protection from Elements Remove Curse Snare Speak with Plants Spike Growth Stone Shape Summon Monster III Summon Nature's Ally III Water Breathing Water Walk Wind Wall IV Air Walk Antiplant Shell Control Plants Control Water Dimensional Anchor Dismissal Freedom of Movement Giant Vermin Lesser Planar Ally Quench Repel Vermin Spike Stones Summon Monster IV Summon Nature's Ally IV V Animal Growth Atonement Awaken Commune with Nature Dispel Evil Flame Strike Hallow Insect Plague Mark of Justice Summon Monster V Summon Nature's Ally V Transmute Mud to Rock Transmute Rock to Mud Tree Stride Wall of Fire Wall of Stone Wall of Thorns VI Animate Objects Antilife Shell Banishment Fire Seeds Greater Dispelling Ironwood Liveoak Planar Ally Repel Wood Spellstaff Stone Tell Summon Monster VI Summon Nature's Ally VI Transport via Plants Wind Walk VII Changestaff Creeping Doom Fire Storm Refuge Summon Monster VII Summon Nature's Ally VII Transmute Metal to Wood Word of Recall VIII Animal Shapes Command Plants Earthquake Greater Planar Ally Repel Metal or Stone Summon Monster VIII Summon Nature's Ally VIII Whirlwind IX Elemental Swarm Gate Shambler Shapechange Summon Monster IX Summon Nature's Ally IX